
First big thanks to Jonathan de Halleux and other contributors for this excellent libary. I am having a problem implementing a Euclidean distance heuristic using Astarshortestpath. Looks to me costHeuristic is in this format Func<TVertex, double> costHeuristic,
only takes one (target) vertex as input.
I have stored x and y information in my vertex, how do I return the source and target distance based on euclidean formula. Appreciate anyone's help.
thank you



By looking more, I figured it out myself. thanks anyway



can you post your solution?

